Feb 22 2011
Articles
Below are links to articles and tutorials on level and games design, created by Stuart Fraser (FelixofMars.) As with most articles written for games design these are based off the developers experience from their previous knowledge and in the industry and studio to studio there are sometimes different terminology and methods used but the basis of these are sound. These should be used as guidelines not a rule book or a hard and fast way of getting skills. Research and development of your own skills is key in the industry, copying text books will get no good results.
YouTube
How to add basic AI to a single player level in UDK.
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Using HardPCM’s exporter and Sketchup to get models into UDK.
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Using HardPCM’s exporter and Sketchup and hand editing the exporter files to get collision for models into UDK.
PDF Tutorials
Download Tutorial One. – Basic modelling in 3Ds max.
Download Tutorial Two. – Basic level design using UnrealEd 2.0.
Download Tutorial Three. – Basic AI pathing in UnrealEd 2.0