Jul 01 2009

Articles

Published by FelixofMars

Below are links to articles and tutorials on level and games design, created by Stuart Fraser (FelixofMars.) As with most articles written for games design these are based off the developers experience from their previous knowledge and in the industry and studio to studio there are sometimes different terminology and methods used but the basis of these are sound.  These should be used as guidelines not a rule book or a hard and fast way of getting skills. Research and development of your own skills is key in the industry, copying text books will get no good results.

Download Tutorial One. – Basic modelling in 3Ds max.
Download Tutorial Two. – Basic level design using UnrealEd 2.0.
Download Tutorial Three. – Basic AI pathing in UnrealEd 2.0

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