May 02 2011
RollerCoaster Tycoon 3
Stuart Fraser’s first official games industry role was QA and Script Designer starting in 2003 on the RollerCoaster Tycoon series for the Time Twisters and Wacky Worlds. The original Rollercoaster series was written in assembler and required understanding of what each bit did to adjust the object behaviours.
After completing the two expansions, work began on Rollercoaster Tycoon 3. This again led to setting behaviours of objects and level design on the main game and two expansions.